Saturday, November 27, 2010
Subversion of the traditional visual effects interactive projection Quest (Photos).
Lead: projection interactive projection technology in recent years launched a new industry representative term, it not only represents a new type of projection technology, but also represents a branch of the industry, the wide range of extension has opened up a whole new .areas. .<P> Compared with the traditional display industry, interactive projection not only preserves the original field of fine quality, rich with color, but also joined the interaction of human motion capture technology, so that display more vivid and have fun ., applicable to all public indoor areas, especially in leisure, shopping, entertainment and educational facilities. .</ P> <P align=center sizset="130" sizcache="2"> projection industry, cutting-edge technology Quest </ P> <P> interactive projection system can provide many kinds of information people want or need, including a variety of .pictures and patterns, unique way to express the new forms of advertising, but also broke the traditional static advertising without entertaining style of a traditional suspension. .Followed by the emergence of the interactive video system has represented a new type of modern advertising, to attract all the people gathered to watch and interact with, a very good publicity. .</ P> <P> but from the product itself, a broad range of interactive projection technology itself does not have a specific pattern of products to the domestic market, a variety of different technology sought after by consumers and .gradually become a mainstream product, known as a synonym for interactive projection. .Among them, the electronic open book, a single point of the big screen, the ground interaction, multi-point interaction has become a familiar product. .Here's a brief introduction to the concrete application of these types of products and effects. .</ P> 1 2 3 4 <p> this navigation: </ p> <li class='cur'> No. 01: Interactive projection system into the future trends <li> Chapter 02: The virtual open book <li> Article .03: Single large screen <li> Chapter 04: Interactive Ground Projection.
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